What's On

Book Your Game Slot

Tickets can be booked online at Iglootree.com or in person at Iglotree Books on Lee High Road just down the road from Manor House Library.

All games start at 11pm and end at 3pm on Saturday the 6th of June. No materials or knowledge of the game system is required, though it wouldn't hurt to read up online and get an idea of what you might be in for!

All ages are welcome, though please note some of the game tables have a minimum requirement.

CANCELLATIONS: If for any reason you cannot attend your session please inform as soon as possible via our contact form so we can open your place for others to enjoy.

What's Happening At What Table

There are 10 tables at the convention, 8 of which are running games. Below are the current list of tables and activities happening on the day for your perusal. For those booking player tickets, we will provide the list of tables with open spaces in the coming weeks and allow you to pre-select which one you'll be attending. We will also have a list of open games on the day so if you have not selected by then you can take your chances on the door instead.

01

MONSTER DRAWING Workshop

Pull up a chair, grab some pencils, and draw a monster with Shuyi! All ages and experience levels welcome.

Host: Shuyi Zhang

Ages: 8+

02

ZINE MAKING Workshop

Come learn how to make your own books with one half of the team behind the tabletop roleplaying game Eco Mofos.

Host: David Locke

Ages: 8+

03

Escape the Number Tumbler

Play a mind-wiped prisoner escaping from their anonymous captors' subterranean laboratory. Many try, few prevail!

System: Troika!

GM: Daniel Sell

Player count: 5

Ages: 12+

04

WEIRD WAR OF THE CANNON FODDER

Smashing together two of the most bizarre alternate universe World War ??? trench warfare add-ons for the Troika RPG. All new character classes and a setting drenched in mud, blood, haywire robotics, strange cults, mutants and giant worms. There's no shame in being a deserter - as long as you don't get caught by the top brass! 
 

 

System: Troika! w/ Cannon Fodder

GM: Andrew Walter

Ages: 18+

05

COMING SOON

System: Swyvers

GM: Owen Braekke-Carroll

Player count: 4

06

Keycards & Carnage

Crash-land on Forneus Research Base and rip and tear through cultists, mutants, and demons in Stay Frosty: fast, brutal sci-fi marine action inspired by Aliens, Starship Troopers, DOOM, and classic FPS shooters.
 

System: Stay Frosty

GM: Ryan Lovelock

Player Count: 6

Ages: 12+

07

The Black Glacier

System: FRONTIER SCUM

GM: Charles Edward Pipe

Player Count: 5

Ages: 12+

08

Mausritter Introductory Adventure

Learn the basics of this system as you venture out from the safety of your home to find out what's going on with the cheese deliveries from Stumpsville.

System: Mausritter

GM: Rich

Player Count: 4

Ages: 10+

09

COMING SOON

You've been hired by a wizened sage to delve into an old burial mound, under the eves of the ancient dolmenwood. Will you return with the ring he seeks, or will you find more than you've bargained for?

System: Dolmenwood

GM: Mika

Player count: 5

Ages: 12+

10

Some Time

The Saffron Wind, a long‑range exploration vessel, has been found drifting at the edge of the Oates Reach after weeks without contact. No distress call. No beacon. No signs of life. Your crew has been dispatched to board the ship, recover what you can, and learn what happened out there in the dark. The Reach is a lonely frontier where navigation falters, supplies run thin, and even the most seasoned explorers can lose their way. As you step aboard the silent vessel, one truth becomes clear: whatever befell the Saffron Wind didn’t come from outside."

System: Coriolis - The Great Dark

GM: Chris O'Regan

Player count: 5

Ages: 16+

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