Book Your Game Slot
Tickets can be booked online at Iglootree.com or in person at Iglotree Books on Lee High Road just down the road from Manor House Library.
All games start at 11pm and end at 3pm on Saturday the 6th of June. No materials or knowledge of the game system is required, though it wouldn't hurt to read up online and get an idea of what you might be in for!
All ages are welcome, though please note some of the game tables have a minimum requirement.
CANCELLATIONS: If for any reason you cannot attend your session please inform as soon as possible via our contact form so we can open your place for others to enjoy.
What's Happening At What Table
There are 10 tables at the convention, 8 of which are running games. Below are the current list of tables and activities happening on the day for your perusal. For those booking player tickets, we will provide the list of tables with open spaces in the coming weeks and allow you to pre-select which one you'll be attending. We will also have a list of open games on the day so if you have not selected by then you can take your chances on the door instead.
01
MONSTER DRAWING Workshop
Pull up a chair, grab some pencils, and draw a monster with Shuyi! All ages and experience levels welcome.
Host: Shuyi Zhang
Ages: 8+
02
ZINE MAKING Workshop
Come learn how to make your own books with one half of the team behind the tabletop roleplaying game Eco Mofos.
Host: David Locke
Ages: 8+
03
Escape the Number Tumbler
Play a mind-wiped prisoner escaping from their anonymous captors' subterranean laboratory. Many try, few prevail!
System: Troika!
GM: Daniel Sell
Player count: 5
Ages: 12+
04
WEIRD WAR OF THE CANNON FODDER
Smashing together two of the most bizarre alternate universe World War ??? trench warfare add-ons for the Troika RPG. All new character classes and a setting drenched in mud, blood, haywire robotics, strange cults, mutants and giant worms. There's no shame in being a deserter - as long as you don't get caught by the top brass!
System: Troika! w/ Cannon Fodder
GM: Andrew Walter
Ages: 18+
05
COMING SOON
System: Swyvers
GM: Owen Braekke-Carroll
Player count: 4
06
Keycards & Carnage
Crash-land on Forneus Research Base and rip and tear through cultists, mutants, and demons in Stay Frosty: fast, brutal sci-fi marine action inspired by Aliens, Starship Troopers, DOOM, and classic FPS shooters.
System: Stay Frosty
GM: Ryan Lovelock
Player Count: 6
Ages: 12+
07
The Black Glacier
System: FRONTIER SCUM
GM: Charles Edward Pipe
Player Count: 5
Ages: 12+
08
Mausritter Introductory Adventure
Learn the basics of this system as you venture out from the safety of your home to find out what's going on with the cheese deliveries from Stumpsville.
System: Mausritter
GM: Rich
Player Count: 4
Ages: 10+
09
COMING SOON
You've been hired by a wizened sage to delve into an old burial mound, under the eves of the ancient dolmenwood. Will you return with the ring he seeks, or will you find more than you've bargained for?
System: Dolmenwood
GM: Mika
Player count: 5
Ages: 12+
10
Some Time
The Saffron Wind, a long‑range exploration vessel, has been found drifting at the edge of the Oates Reach after weeks without contact. No distress call. No beacon. No signs of life. Your crew has been dispatched to board the ship, recover what you can, and learn what happened out there in the dark. The Reach is a lonely frontier where navigation falters, supplies run thin, and even the most seasoned explorers can lose their way. As you step aboard the silent vessel, one truth becomes clear: whatever befell the Saffron Wind didn’t come from outside."
System: Coriolis - The Great Dark
GM: Chris O'Regan
Player count: 5
Ages: 16+